How to control boost::iostreams gzip compression level
In our previous post How to gzip-compress on-the-fly in C++ using boost::iostreams we showed how to create a gzip-compressing output stream using the boost::iostreams
library.
This example shows how to control the compression rate of gzip_compressor
:
Instead of constructing boost::iostreams::gzip_compressor()
without arguments, use boost::iostreams::gzip_params(level)
as the argument, where level (1
..9
) represents the compression level with 9
representing the highest compression level and 1
representing the lowest compression level. Higher levels of compression lead to reduced filesizes but are slower (i.e. consume more CPU time) during compression.
If filesize matters to you, I recommend choosing level 9
since compression even with the high level is extremely fast on modern computers.
Full example:
#include <fstream>
#include <iostream>
#include <boost/iostreams/filtering_streambuf.hpp>
#include <boost/iostreams/copy.hpp>
#include <boost/iostreams/filter/gzip.hpp>
using namespace std;
int main(int argc, char** argv) {
if(argc < 2) {
cerr << "Usage: " << argv[0] << " <output .gz file>" << endl;
}
//Read filename from the first command line argument
ofstream file(argv[1], ios_base::out | ios_base::binary);
boost::iostreams::filtering_streambuf<boost::iostreams::output> outbuf;
outbuf.push(boost::iostreams::gzip_compressor(
boost::iostreams::gzip_params(9)
));
outbuf.push(file);
//Convert streambuf to ostream
ostream out(&outbuf);
//Write some test data
out << "This is a test text!\n";
//Cleanup
boost::iostreams::close(outbuf); // Don't forget this!
file.close();
}
cmake_minimum_required(VERSION 3.0)
find_package(Boost 1.36.0 COMPONENTS iostreams)
include_directories(${Boost_INCLUDE_DIRS})
add_executable(iostreams-gz-compress iostreams-gz-compress.cpp)
target_link_libraries(iostreams-gz-compress ${Boost_LIBRARIES})